|Brief||The role of CGI is to boost the narrative’s creative and storytelling layers. The films taps into a number of genre tropes, including jumping between different worlds, moving across time and space. From an arid desert, we move to ice-bound Moscow, from pitch-black tunnels we jump to Volga underwater, from a dark basement to a vibrantly-colored meadow. These transitions make up one of the most powerful and intense elements of the Metro: Exodus cinematic. The Metro franchise is heavy on narrative content, so we also wanted the trailer to tell an intriguing and consistent story. We also sought a way to communicate to the audience not only how rich the in-game universe is, but also what the meaning behind the player’s journey will be. The solution was suggested to us by the fantastical nature of the Metro universe. Production-wise, the trailer was developed wholly in-house: from drafting the screenplay, through asset creation, stunt performance capture, animation, scene rendering, all the way up to sound design.