Titolo | Mother |
Agenzia | Saatchi & Saatchi |
Campagna | Playing Can't Be Bad |
Cliente | CHANGYOU |
Marca | Online Game Developer |
Data di Prima Diffusione/Publicazione | 2015 / 4 |
Settore | Computer software e Multimedia |
Trama | A mother of a young boy infatuated with the gaming universe, who wonders why her son is unable to get a girlfriend. The narrator questions if that is because the mother is not willing to let go of her son. |
Tipo di Media | Cinema |
Lunghezza | |
Chief Creative Officer | Maxi Itzkoff |
Chief Creative Officer | Mariano Serkin |
Chief Creative Officer | Carol Lam |
Chief Creative Officer | Fan Ng |
Executive Creative Director | Ariel Serkin |
Executive Creative Director | Juan-Pablo Lufrano |
Executive Creative Director | Rafael Santamarina |
Creative Team | Carlos Lanus |
Creative Team | Diego Gueler |
Creative Team | The Perlorian Brothers |
Production | Adrian Aspani |
Production | Felipe Calviño |
Production | Ran Yin |
Account Director | Ana Bogni |
Account Director | Michael Lee |
Account Director | Irene Shum |
Account Director | Rebecca Liu |
Casa di Produzione | Primo |
Director | Nico Perez Veiga |
Executive Producer | Caro Cordini |
Production Company Producer | Victoria Piantini |
Direttore della fotografia | Charly Ritter |
Post Produzione | Pickle House |
Music | Circle of sound |
Sound | la Casa Post |
Editor | Alejo Hoijman |
Digital Account Director | Saatchi & Saatchi Shanghai |