|Titolo||Total War: WARHAMMER III (Trailer)|
|Campagna||Total War: WARHAMMER III|
|Marca||Total War: WARHAMMER|
|Data di Prima Diffusione/Publicazione|
|Settore||Giochi e Giocattoli|
|Filosofia|| In Total War: WARHAMMER III each choice you make will shape the reality-shattering conflict to come; from the mysterious Lands of the East to the daemon-infested Realms of Chaos. Experience strategy gaming on a scale yet unseen in this epic culmination to the Total War: WARHAMMER trilogy.|
Featuring iconic new races from the world of Warhammer Fantasy Battles, including the video-game debut of Kislev and Cathay alongside the factions of Chaos – Khorne, Nurgle, Slaanesh and Tzeentch - players will wage war with the most diverse array of legendary heroes, gargantuan monsters, flying creatures and magical powers that the series has ever seen.
· For the purpose of the cinematic, 16 character models and their variants as well as 7 environments and over 30 props were created.
· Nearly the entire animation - apart from monster close-ups - was based on motion capture recordings. The creators spent two days on the mocap set working on the animations for Katarin, the Kislev soldiers, and the Chaos army. To make the director's work easier, they used real time preview, which made it possible to see the 3D scene immediately at the set.
This is the third large trailer created by Platige Image for Creative Assembly and the Total War: WARHAMMER series. In connection with this cooperation, the artists from the studio created a number of smaller cut-scenes and small productions. The creators highlight the fact that the work on the animations created in the WARHAMMER universe is a return to their favorite hobby - exploring the universe created by Games Workshop and the Total War series of games.
|Tipo di Media||Gaming|
|Casa di Produzione||Platige Image|
|Art Director||Jakub Jabłoński|
|CG Producer||Marina Borokhova|
|Game Director||Ian Roxburgh|